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Long rest 5e
Long rest 5e








Clear bright light during day time, view of the stars and moon at night. This is the game as you normally play it. Weather Effects Clear Skies / Light Clouds Take what is listed here as a starting point for how you want to handle weather. They may have wider reaching or more specific consequences depending on your setting and activities - they may interact differently if you are traveling by ship or airship for example. The following weather effects are just the baseline suggestion for how these weather effects impact your game. If you are rolling multiple times per day, this will provide smoother climate transitions.

LONG REST 5E FULL

Variant: Slowly Changing Weather.Īlternatively to making it full random, you can simply have the result move one step up or down the seasonal table if you roll higher or lower. Rolling two, three, or even four times a day can produce more varied and realistic results. You can change weather as often or as little as you would like for your game, but I'd recommend once per day, rolling at the start of the day and using that weather throughout the day to keep things nice and simple. You can either select the appropriate weather for the day in your season, locale, and climate, or you can use the provided tables to generate a generic random result.

long rest 5e

The following is a resource provide small mechanical impacts for common weather types, as well as a resource for determining the weather. The weather is a major part of everyday life, but one that often doesn't make it into games.








Long rest 5e